Plot summary: An old friend from Terry’s criminal past gets out of prison and immediately weaves a tangled web of corporate espionage and horrific mutation.
Continue reading “Big Time”Sentries of the Last Cosmos
Plot summary: The owner of a popular video game recruits top players to become his own personal hit squad.
Continue reading “Sentries of the Last Cosmos”Payback
Plot summary: Terry puts his detective skills to the test as he attempts to uncover the identity of a new vigilante named Payback, leading to some tension with Bruce.
Continue reading “Payback”April Moon
Plot summary: Batman contends with a gang of cybernetically-enhanced bank robbers and a deceptive doctor.
Continue reading “April Moon”Final Cut
Plot summary: Curaré hunts down the remaining members of the Society of Assassins, forcing Batman to protect one of them.
Continue reading “Final Cut”The Last Resort
Plot summary: After a large number of Terry’s classmates are admitted to a psychiatric clinic, Batman begins an investigation.
Continue reading “The Last Resort”Zeta
Plot summary: Batman finds himself caught between the NSA and their runaway killbot, Zeta.
Continue reading “Zeta”Eyewitness
Plot summary: When Barbara Gordon witnesses Batman murder a criminal, Bruce races to clear Terry’s name.
Continue reading “Eyewitness”Terry’s Friend Dates a Robot
Plot summary: Geeky Howard Groote buys an illegal femmebot to be his girlfriend, but her devotion to him proves to be a little extreme.
Continue reading “Terry’s Friend Dates a Robot”Babel
Plot summary: Shriek returns and robs Gotham of its ability to understand spoken words, publicly demanding Batman turn himself in or the effects will be permanent.
Continue reading “Babel”